Disabled

Disabled is a temporary state an enemy can be in which makes it easy to dispatch them. Inflicting this state upon enemies increases your Score by 250. Certain enemies can only be defeated by first disabling them (e.g. Stalkers and Elite Guards )

Ways to Disable an Enemy

 * Caltrops
 * Dusk Moths
 * Upgraded Smoke Bomb (Doesn't work on Stalkers and Gas Mask Guards)
 * Distraction Flares (Only works on Stalkers and Gas Mask Guards)
 * Elite Guards can be disabled with exposed electrical cabling
 * For tougher enemies; attacking them with physical attacks until they stop getting up. Note that this will likely set off an alarm.

Non-Lethal Takedown
When disabling an enemy through jujutsu, such as with the Path of Wisdom, the disabled enemy will stay stunned permanently or until another guard revives them.

This effectively prevents guards from calling in a Body Found alert and also allows you to retain your No Enemies Killed Bonus at the end of the mission.

The non-lethal takedown does not require a contextual button press to execute and can even be done from a longer distance than from what can normally be expected with a stealth kill. The non-lethal takedown can only "mimic" however, four stealth kills techniques: Silent Assasin, Leap Of Faith, Hound's Slumber and A Brief Shadow.

Note: Although the non-lethal takedown does not require a contextual button press to execute, the takedown will fail if the target was facing you while you executed it. Elite Guards and Stalkers still require to be disabled by other means first in order for the non-lethal takedown to be successful.